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light cache or qmc for secondary bounce?


d7man2000
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lightcache is more forgiving with processor usage and with geometry errors. qmc will give you a lot of splotches and harsh artifacts if you have even the slightest or smallest of errors with model geometry (coplanars, normals etc etc...) especially where glossy reflections/refractions are concerned; forcing you to have to go through every single element to find the cause of the splotches. And when you take into account the speed difference, it's just not worth it, using qmc over lightcache.

 

Just my personal experience though.......

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  • 2 years later...

How do you people handle shadow contrast to get smooth skylight lighting of interior. When I reneder same scene with qmc in one render and LC in another render, I get different images. One with qmc gives me smooth shadow contrast when I lower secondary amount to 0.9, and with LC, there is very small difference batween highlight and shadow. How to get same results?

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