Al_Zyma Posted February 24, 2006 Share Posted February 24, 2006 Hey All, I feel I've now pushed the vizrender part of ADT as far as I can and recon it's time to start using Viz. Hoping this will help me get the extra sparkle/realism into my visualisations. What I'm wanting is reasons to buy Viz, so that I can better pitch it my MD. Cheers, Al... Link to comment Share on other sites More sharing options...
RAYMOND Posted February 25, 2006 Share Posted February 25, 2006 I don't think you can model with vizRender for one thing So there will be a lot of features you can build with it. However if you have the $ bypass viz and go whole hog with 3dStudio VizRender is cut down of Viz.... Viz is cut down of 3dStudio It will save you pacing the hallway at nighttime. My neo-orthodox thots anyway on this treatise… :D Link to comment Share on other sites More sharing options...
Dollhouse Studio Posted February 25, 2006 Share Posted February 25, 2006 VIZ is a chop of 3ds max, but is fitted nicely for the architect. Leaves out all the extra crap you won't need. I perfer Viz over MAX for renderings. My opinion of course... Link to comment Share on other sites More sharing options...
RAYMOND Posted February 25, 2006 Share Posted February 25, 2006 if you want to see moving flames in your fireplace or the whole house you will need max Link to comment Share on other sites More sharing options...
Dollhouse Studio Posted February 25, 2006 Share Posted February 25, 2006 not necessary, you can create your own moving RPC- flames like I did...Saves some time Link to comment Share on other sites More sharing options...
RAYMOND Posted February 25, 2006 Share Posted February 25, 2006 well, thats a good idea... isn't RPC tho billboarding... so the camera has to move to pick up next slide. if the camera is still how does that work.. or did you use mutilple frames for the same vp... i will have to try this... :D Link to comment Share on other sites More sharing options...
Tim Saunders Posted February 25, 2006 Share Posted February 25, 2006 Unless you're animating flames regularly or for a $15,000 job, don't make that your deciding factor. Allthough VIZ has less features then MAX, it will take you years to even know the difference if someone is still trying to figure out what the difference between vizrender and VIZ is. Deciding between VIZ and MAX is another discussion. Reasons to upgrade to VIZ from vizrender are endless. 1-materials editor options, 2-modeling possibilities (modifiers, compound objects, tools, etc), 3-Better radiosity with scanline renderer, 4-free mental ray renderer included, 5-more plugins available. Especially 3rd party renderers like vray (vray free is a free upgrade, again that's a new discussion). 6-the support available from forums like this all over the web. There are hundreds of people using it who are ready and willing to help you through the learning proccess. There are a few reasons to start with. Try the free trial and use those free 30 days as actively as you can. Do the tutorials in the help files right off the bat. You will allready see the need for the upgrade. Link to comment Share on other sites More sharing options...
Al_Zyma Posted February 28, 2006 Author Share Posted February 28, 2006 Thanks, I've ordered the trail version from our re-seller & look forward to trying it out. Link to comment Share on other sites More sharing options...
Al_Zyma Posted March 1, 2006 Author Share Posted March 1, 2006 Another thought, for trees, plants etc would I need bionatics adding or does Viz have some in built landscaping objects? Link to comment Share on other sites More sharing options...
Tim Saunders Posted March 1, 2006 Share Posted March 1, 2006 You'll need something for trees. Viz has some 3d trees that are really wierd looking and high poly. I typically use 2d clipmaps from got3d. But boinatics, xfrog, onyx trees and dosch are all good 3d solutions for trees. Link to comment Share on other sites More sharing options...
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