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Reasons to change from VizRender to VIZ?


Al_Zyma
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Hey All,

I feel I've now pushed the vizrender part of ADT as far as I can and recon it's time to start using Viz. Hoping this will help me get the extra sparkle/realism into my visualisations.

What I'm wanting is reasons to buy Viz, so that I can better pitch it my MD.

Cheers,

Al...

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I don't think you can model with vizRender for one thing

So there will be a lot of features you can build with it.

However if you have the $ bypass viz and go whole hog with 3dStudio

VizRender is cut down of Viz.... Viz is cut down of 3dStudio

It will save you pacing the hallway at nighttime.

My neo-orthodox thots anyway on this treatise…:D :D :D

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Unless you're animating flames regularly or for a $15,000 job, don't make that your deciding factor. Allthough VIZ has less features then MAX, it will take you years to even know the difference if someone is still trying to figure out what the difference between vizrender and VIZ is. Deciding between VIZ and MAX is another discussion. Reasons to upgrade to VIZ from vizrender are endless. 1-materials editor options, 2-modeling possibilities (modifiers, compound objects, tools, etc), 3-Better radiosity with scanline renderer, 4-free mental ray renderer included, 5-more plugins available. Especially 3rd party renderers like vray (vray free is a free upgrade, again that's a new discussion). 6-the support available from forums like this all over the web. There are hundreds of people using it who are ready and willing to help you through the learning proccess. There are a few reasons to start with. Try the free trial and use those free 30 days as actively as you can. Do the tutorials in the help files right off the bat. You will allready see the need for the upgrade.

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