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Saving material libraries w/ bitmaps


jtiscareno
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you could make a folder and save the .mat file, then use the Bitmap/Photometric Paths thingy to copy the maps in there. Not exactly what you are looking for, but only a step or two more.

 

It'd be nice if you they had an option that was that simple. I am still waiting for the damn mat ed to have unlimited materials - it's stupid the way it is now, imho.

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akzit,

 

Unfortunately, there is no way to save the bitmaps with the matlib. Even the stock matlibs merely use paths to find pre-defined bitmaps.

 

I would recommend saving your matlibs and then using the Resource Collector utility to export all of your textures to the same folder (this is pretty much what mbr was saying, I think). Finally, add an external file user path so that max always looks in that folder at start-up.

 

I hope it's helpful!

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