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Stone edges


skala67
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I havent been able to get this right. How do you make a corner of a rough stone or brick or CMU wall look realistic (ins and outs and rough) and not just a straight line. I know the bump map doesnt help there. any ideas? see corner of stone of house below. It doesnt look right.

 

thanks in advance,

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you could either put a slight SPD map to it, which would slow rendering down, or you could actually model the roughened edge up.

 

maybe chamfer the edge slightly and noise it up. personally, i'd model it in autocad. it need only be a quick simple affair, just something to take that razor sharp edge off.

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