Tim Saunders Posted March 1, 2006 Share Posted March 1, 2006 Has anyone had this problem, or know how to fix it? I've been wanting to use vray's displacement modifier for brick walls, but when I do, the corners render wierd. see the attached image that shows a black corner of the wall and the window cutouts. Link to comment Share on other sites More sharing options...
tdarcy Posted March 1, 2006 Share Posted March 1, 2006 Hi Tim i think you need to check the keep Continuity button in the vray displacement modifier rollout, if my memory serves me right TD Link to comment Share on other sites More sharing options...
Ismael Posted March 1, 2006 Share Posted March 1, 2006 May be helpful this brick tut: http://www.dtoxx.com/seraph/brick_tut/bricktut.htm Ismael Link to comment Share on other sites More sharing options...
ecastillor Posted March 2, 2006 Share Posted March 2, 2006 What I do is just make my shift value, the opposite of my displacement... Link to comment Share on other sites More sharing options...
sachin.ostwal Posted March 2, 2006 Share Posted March 2, 2006 Has anyone had this problem, or know how to fix it? I've been wanting to use vray's displacement modifier for brick walls, but when I do, the corners render wierd. see the attached image that shows a black corner of the wall and the window cutouts. have you created each wall separate and applied vray disp. mod to them separatly.....? try creatin walls in one spline and apply vray disp. mod, to it.... Link to comment Share on other sites More sharing options...
Tim Saunders Posted March 2, 2006 Author Share Posted March 2, 2006 Ed's seemed to be the solution. All other solutions mentioned were for a single object like a box. Using 2d mapping with -shift same as the +value of the amount. Thanks Link to comment Share on other sites More sharing options...
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