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Chicken and egg


cola
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I was hoping that some of you experienced folk could provide some advice. I, like many, am new(er) to 3D Viz, and have come to it from an artistic, rather than an architectural, background. As a painter, and one who taught painting as well, there is a constant pull between the student trying to master technique and trying to find thier own "voice". While, over time, both should fall into place with hard work, what do you 3Ders think. Given the learning curve of Viz and rendering, I find myself often overlooking the image, and focusing on techique. On a project, do some find it better to work towards an idea of a subject/feel/atmosphere or do you all kind of get the technical out of the way first?

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It's pretty obvious that one must know/learn the technique. During that stage, you got a dominant focus on technique rather than putting you're own soul in a rendered image. I had the same, still have, most of us must admit that while ín a ICT learningcurve your creativity is a flatliner :cool:

 

Keep it up. it will grow back, just like hair...

 

Dennis

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The fact that you are concious of this at all is a good sign. Most people who do this (or any other creative endeavor for that matter) are simply chasing the latest trend. I'm not sure if this phrase is common in Canada or not but in the US we call the process of learning technique "getting your chops down". It has to come first. Especially in CG where the computer can take a certain amount of control if you let it. I've had students who try to get the creative juices flowing a little too much before they understand the technical application and it's not pretty.

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I don't think that creativity and technique need necessarily to be mutually exclusive. I don't know if I am at all representative, but the way I see it is that you need artistic habilities to setup the shot, composition, interplay of light and shadow, colors etc (within the limits set by your client). Then you need technical hability to achieve that concept using the program.

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