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vray rpc cars


manuseg
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i use them all the time with vray without any problems.

 

the more i think about it, it probably isn't the AA causing the problem. because the edge of your cars are crisp... if it was AA they would be jagged as well, not just the texture map applied to the car.

 

Does it happen to all your RPCs? ie... do you have any other libraries that do/don't render properly?

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From what i've experienced before, i finally conclude that there actually are many different quality produced by RPC itself.

 

It may be caused by the low res model of RPC you used mate...

 

I'd rather add some environment components to live up my images using photoshop, easier and faster to use i suppose, and to add a little, i find some difficulty using 1.46/1.47 vray version but not in the 1.48 version

 

Hope this helps mate

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I had problems with RPC stuff and Vray free.. I went straight to Archvisions tech support, and within an hour I had a guy ringing me up from Archvision..

 

Not to spectacular I know, but I live in South of England, and he was ringing from the states.. now thats customer service..!

 

They were very helpful, and have helped with alot of problems I have had..

 

Andy

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Wow Brian. All I ever hear on the forums is that RPC cars and Vray hate each other. I cant have any success when I put more than around 4 cars in the scene. I switched to lowpolygon3d cars. Love them.

 

sorry I should have been more clear :-D whenever I'm forced to use them I don't have a problem..... didn't mean I'm a huge fan, cause yes they have their issues, number one being the reflection and shadow of a RPC piece, not so much the actual object itself.

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