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Randomization across an object


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Is there a way to randomly array instances over a surface. For example if I wanted to array flowers or trees up and over a hill surface, and make it look natural (non-uniform). Also wouldnt mind be able to have random scale and rotation within certain parameters.

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  • 2 weeks later...

Paul Everette had a plugin that allowed you to paint instances onto a surface. Imagine waving a paint brush over the hill in your scene and instances of your flowers would be randomly scaled and rotated across the surface.

I just looked at his site and couldnt find it but maybe you could email him. It was called Surface Painter.

http://www.tools4d.com/

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