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Light catch map and irradiance map corrections


naominch
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Hi, all.

 

I have a question about Light catch map and irradiance map correction. I am working interior walking though animation. In my scene, the camera and a object are moving. I mean, a closin door is going to open. I used Irradiance map for primary GI and Light catch for secondary GI. I corrected those maps. The irradiance map was corrected with multiframe incremental every 10 frame. I select fly through for light catch for the correction. However, my final images are really weird during the object is moving. Is there anyone help?

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