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plug-in: reset object null to centroid?


edub
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I posted a similar question over at CG talk, but since it's architecturally related, I'd like to give it a go here as well:

I often have to import models from FormZ (using VRML2), and while the export/import process works without major troubles, there's one aspect which greatly annoys me.

All objects and groups, regardless of their distance from the origin, will have their null coordinates set to 0,0,0 after importing. This makes moving them around/ applying textures, etc. in C4D difficult, as the distances are at the architectural scale.

I was wondering if there exists a plug-in, or a method by which it would be possible to reset the object null coordinates to the object centroid (where it should, logically, be)?

I would greatly appreciate any info on the existance of, or the possibility of creating this plug-in.

Thanks,

e

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