koredsgn Posted March 15, 2006 Share Posted March 15, 2006 I ve tried to do texture baking on a scene with Vray Materials but it seems it only works with 3dsMax Standard materials. When i use VrayMtl the map looks very dark, however using Standard Max Materials the results are quite correct. The render settings are the same. Can anybody help me? Thanks in advance. Link to comment Share on other sites More sharing options...
aligrafix Posted April 4, 2006 Share Posted April 4, 2006 try rendering hdr files instead of tga or bmp or whatever format, and also render them as real pixel Link to comment Share on other sites More sharing options...
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