trybul Posted March 19, 2006 Share Posted March 19, 2006 Hey, I am using max8 and the mr glass shader... of course mr is the render.. I cannot get the glass to be transperant even with a persistance of 5000... and ideas? craig Link to comment Share on other sites More sharing options...
DennisHolland Posted March 19, 2006 Share Posted March 19, 2006 These days MR can be MentalRay or Maxwell Render... Wich one is yours? Link to comment Share on other sites More sharing options...
trybul Posted March 19, 2006 Author Share Posted March 19, 2006 Dennis, that is true i quess it can... and just for ironies sake, i do have both. But in this instance, i am using mental ray. I think i figured it out, i have to turn scanline off, and go with just raytrace.....but now i get ugly shadows cast by the glass.... Anyone know a fix to that. craig Link to comment Share on other sites More sharing options...
AJLynn Posted March 19, 2006 Share Posted March 19, 2006 Could you post a sample Max file? It doesn't have to be the whole scene, it can be something simple that replicates the problem. Link to comment Share on other sites More sharing options...
Hao La Posted March 19, 2006 Share Posted March 19, 2006 MR is Mental ray M~R is Maxwell Link to comment Share on other sites More sharing options...
AJLynn Posted March 19, 2006 Share Posted March 19, 2006 MR is Mental ray M~R is Maxwell mr is mental ray (no caps) Link to comment Share on other sites More sharing options...
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