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vray exterior images


Guest nazcaLine
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Guest nazcaLine

do you use linear exposure in exteriors with vray? i get overburnt areas with linear, and areas in shadow are very dark. i changed it to hsv exponential but the image is ugly undersAturated, "washed out".hsv works great for interiors, but in exteriors not really.

 

here are two images for you to compare. i'd like you to help me with this, do you use only linear exposure in exteriors? and if so, how do you deal the overburnt areas and the dark shadows?

 

please help!!!:confused:

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Guest nazcaLine
I always use Exponential type

 

i tried using exponential but it desaturates the colors so much...how do you deal with this??

 

and how could i fix the overburnt areas if use linear??:confused:

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There is a huge thread on the vray forum at chaosgroup and it seems that linear is ideal to reproduce exterior lighting. I ve tried it and it works great but you also have to do some gamma correction to 3DMAX. Using exponential or other kind of color mapping is like correcting the gamma ( you get more light in dark areas) but it can add up a few extra minutes to render time, IMHO. It also depends on the look that you are after.

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Eduardo,

I am definetly no vray expert but this was my experience yesterday when using linear for an exterior:

1. Go to customiza/preferences and set the gamma to 2.2, the input gamma for bitmaps 2.2 (so they dont look washed out) and the output gamma leave it to 1.0

2. Use gamma color mapping DM: 1 and BM: 0.45454 (this makes the image sow in linear space, meaning that it matches your gamma settings)

 

This way you will get a lot of light in dark areas by using very little light, so render times are a little faster. All these are my notes from the forum at chaosgroup so there are experts there that came up with this settings.

 

Hope it helps

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Guest nazcaLine

hey diego thank you very much man i'll try what you suggest, let's see what happens. i always heard about gamma correction but had no idea what it is i´ll find out more, bye.

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