Jeffrey Posted March 21, 2006 Share Posted March 21, 2006 I'm having with problem with my render time, it took ages even for a 320x240 image. took me 47 minutes to render this one. I attached my setting and the image. is it suppose to be like this or I did something wrong? Thank YOU~! My computer spec is: Pentium4 3.0Ghz, 1.0Gb RAM, ATI X300 128MB video card run under windows XP service pack 2. I read some related thread and reduce the material subdiv to 8 but it doesn't help at all..SOS~! Link to comment Share on other sites More sharing options...
DennisHolland Posted March 21, 2006 Share Posted March 21, 2006 Your image is very nice.... Try this: 1/2 your transparent levels from 50 > 24 and cutoff from 0.001 > 0.01. the rest is pretty okay and rendertime is normal for a res. of 1280 so your close. Remember that interiors are allways a lot more timeconsuming to render. Regards, Dennis Link to comment Share on other sites More sharing options...
Jeffrey Posted March 21, 2006 Author Share Posted March 21, 2006 Thanks, Dennis. I'll give it a go. Anyway, 47 minutes for 320x240 consider normal? Link to comment Share on other sites More sharing options...
anvaraziz Posted March 21, 2006 Share Posted March 21, 2006 try lightcache insted of qmc as second bounce.. adptive subd -2 ,3 ... its little high na... ? try the default -1, 2 Link to comment Share on other sites More sharing options...
DennisHolland Posted March 21, 2006 Share Posted March 21, 2006 47 minutes for 320x240 consider normal?No, read my post again, it says 47 min. @ 1280px is normal. Link to comment Share on other sites More sharing options...
Jeffrey Posted March 21, 2006 Author Share Posted March 21, 2006 Your image is very nice.... Try this: 1/2 your transparent levels from 50 > 24 and cutoff from 0.001 > 0.01. Dennis No luck man~!.. This time took me 50 minutes to render this 320x240 image. I added 4 toilet paper rolls and water. Link to comment Share on other sites More sharing options...
Jeffrey Posted March 21, 2006 Author Share Posted March 21, 2006 try lightcache insted of qmc as second bounce.. adptive subd -2 ,3 ... its little high na... ? try the default -1, 2 Hi, anvaraziz. I only have Photon Map, QMC and Light Map for the second bounce. Anyway, I'll try to decrease the subd and see how it goes. Thanks Link to comment Share on other sites More sharing options...
DennisHolland Posted March 21, 2006 Share Posted March 21, 2006 Remember that your scene is a piece with heavy (difficult to calculate)reflections. There are reflections through glass, water, mirror en glass again. Link to comment Share on other sites More sharing options...
Jeffrey Posted March 21, 2006 Author Share Posted March 21, 2006 Remember that your scene is a piece with heavy (difficult to calculate)reflections. There are reflections through glass, water, mirror en glass again. Guess that's the problem then. Anyway, one extra question. If I add another gig of RAM, does it do any help? Link to comment Share on other sites More sharing options...
DennisHolland Posted March 21, 2006 Share Posted March 21, 2006 No chance that another gig of ram would help. Maybe try to change your lightsource on the ceiling. if that is a vray lightplane then a standard omni will be faster. Or, lower your subs in the vraylight rollout.... Link to comment Share on other sites More sharing options...
anvaraziz Posted March 21, 2006 Share Posted March 21, 2006 Hi, anvaraziz. I only have Photon Map, QMC and Light Map for the second bounce. Anyway, I'll try to decrease the subd and see how it goes. Thanks lightcache means Light map... ya sure as Dennis told, ur material settings too affect ur render time, if u used any glossy reflection or refraction try to reduce the subdivision, Link to comment Share on other sites More sharing options...
Ray Posted March 21, 2006 Share Posted March 21, 2006 Do you have caustics turned on? The caustics rollout wasn't opened in your screenshot, so I couldn't tell. Link to comment Share on other sites More sharing options...
chutti Posted March 21, 2006 Share Posted March 21, 2006 Give your material setttings.....i am pretty sure materials causing this. r u using Raytrace in your reflection instead of vraymap? Link to comment Share on other sites More sharing options...
Jeffrey Posted March 21, 2006 Author Share Posted March 21, 2006 Do you have caustics turned on? The caustics rollout wasn't opened in your screenshot, so I couldn't tell. Didn't turn on the caustics Link to comment Share on other sites More sharing options...
Ray Posted March 21, 2006 Share Posted March 21, 2006 The easiest way to do this would be to upload the scene, if you can, so some of these masters (not me) can check it for you. Link to comment Share on other sites More sharing options...
jeffreyy Posted March 21, 2006 Share Posted March 21, 2006 hi my namesake first of all your render is pretty good.. i think your vray settings are normal. your render time originates from your material settings..there are too many reflections and glossiness which cant be calculated fast in your scene i guess..and again, your render settings looks good Link to comment Share on other sites More sharing options...
Jeffrey Posted March 22, 2006 Author Share Posted March 22, 2006 Thanks everyone, I did some tweaking yesterday by lower the subdv for both image sampling n material subdv. It works. Cut half of the render time. Took me 13hours 28min for a 2592x1815 size. (normally takes 25 hours). Thanks for the help~!!! ;) :D I attached the finished work. c & c are welcome~! Link to comment Share on other sites More sharing options...
Jeffrey Posted March 22, 2006 Author Share Posted March 22, 2006 Give your material setttings.....i am pretty sure materials causing this. r u using Raytrace in your reflection instead of vraymap? Chutti, can you be more specific about that? sorry coz I'm new to Vray. Don't really know how to apply vraymap. I'll love to reduce more render time. Cheers;) Link to comment Share on other sites More sharing options...
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