emen Posted March 22, 2006 Share Posted March 22, 2006 hi does anyone know a way to create neon (as an object and as lightsource) with max using MR thx Link to comment Share on other sites More sharing options...
notamondayfan Posted March 22, 2006 Share Posted March 22, 2006 have u tried using a direct light, then configure the hotspot / fall off beam to the diameter of the neon, then set the far attentuation to the length of the neon. then under atmosphere and effects add volume light. increase the density, and there u have a neon light. Link to comment Share on other sites More sharing options...
J.R. Posted March 22, 2006 Share Posted March 22, 2006 I would suggest using a mentalray-material with the glow(lume)-shader in combination with the glareshader in the render-output-slot. finalgather has to be turned on so the objects in the close surrounding will be affected by the gloweffect. Link to comment Share on other sites More sharing options...
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