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rotten42
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Well, I've been on the main site a bit but just decided to join the forum.

Background:

I primarily work as the design director for a contract furniture firm. I started doing renders there and now also have a side business (4 years) doing renders for other contract furniture dealers and manufacturers in Canada and the US.

I use Lightscape but because of its demise, I'm going to have to learn a new program. The logical choice would be to learn 3D MAX but I read an article on the stand alone version of Maxwell. Anybody here been using it?...any thoughts?

It sounds good.

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that is the problem with maxwell, it sounds real good...lol.. my advice, stay away... So many unresolved issues it would be hard to know where to start. Not even close to being competitive in a production world. Would advice to go vray root, tested and trialed and by far the most solid, fast and easy to master. My two cents worth...

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I've purchased maxwell and i'm dissapointed to say the least. I don't even frequent the boards there anymore. So many headaches there. New features are added to the list, but old issues aren't resolved. Last I knew clipmaps and the ability of sunlight to penetrate glass weren't working.

 

The rendering times are way too long...especially for print quality. I run a dual xeon 3.4 and it isn't unusual for a 2000x1500px image to render for 10-24hrs...and STILL be grainy.

 

The last email I got from Next Limit declared that rendertimes in Maxwell was no longer a problem since network rendering has been sorted out. Great. Thanks. I'll just go buy 10 render blades...then it will be as fast as Vray.

 

If you need to get something now, I wouldn't take a chance on Maxwell. Right now it's something fun to play with, but as my work load increases I shift over to Max/vray for production work.

 

As far as what I'd buy...Max, but it's all I've ever used in depth.

For a renderer, Vray gets my vote. Looks good and it's pretty quick too. Tons of support...it's at the top for a reason.

 

Chuck

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Looks like it might be the 3D studio/VRay route. I know it’s a good combination. It's just that the learning curse seems huge. I can take training through my day job and I think I will have it tailored specifically for my needs.

rendering

modeling

animation

...in that order.

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My advice is to download the demos of each major app.

Max, Viz, Cinema, Rhino, Maya, Lightwave, Modo and whatever else I have forgotten. Carefully weigh cost and features with workflow and your comfort level. Give each a careful examination and then make a purchase. Dropping $5000 on max because someone else likes it seems silly to me.

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My advice is to download the demos of each major app.

Max, Viz, Cinema, Rhino, Maya, Lightwave, Modo and whatever else I have forgotten. Carefully weigh cost and features with workflow and your comfort level. Give each a careful examination and then make a purchase. Dropping $5000 on max because someone else likes it seems silly to me.

 

The reason why I would go Max is because the company I work for in the day owns it and is on a subscription for updates. I can also get training through them. I have used it a bit before about 3 years ago. I didn;t find it hard to use as much as just trying to work my way through the interface.

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Welcome to the boards Ron. Glad to see you're doing well. I know Mark is just using Scanline over at DIRTT, but Ryan at Haworth is using MAX and V-Ray.

 

Thanks Jeff....It was about time I signed up on the forum.

 

Scanline? never heard of it Details, Links to info?

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