bdubbya Posted March 28, 2006 Share Posted March 28, 2006 I'm using 3d max to create landscape scenes. I have a rendered glass building and I want to place it in a digital photo. Is there a way to do this in 3d max? I tried doing it with photoshop, but it just doesnt look right. Link to comment Share on other sites More sharing options...
AJLynn Posted March 28, 2006 Share Posted March 28, 2006 Do a search on the forum for camera matching - there's been a lot of discussion on it here. Link to comment Share on other sites More sharing options...
jtiscareno Posted March 28, 2006 Share Posted March 28, 2006 Brett basically what you need to do is "bring" in the photo you want to use into max, you do this in to settings, on the rendering pull down menu go to enviroment and select the image you want to use, then go to the view pull down menu and in viewport choose use enviroment image of file (this will make the image visible in the viewport you are using). Then in that viewport try to match the camera and angle to best fit, I always really in photoshop for additional work so when you render the image save it as a png so you only get the object and not the background and then do final tweaking in PS. good luck! Link to comment Share on other sites More sharing options...
bdubbya Posted March 28, 2006 Author Share Posted March 28, 2006 Thank you. I'm fairly new to max and I'm trying to place scenes into digi pics to illustrate landscape architecture proposals. One more quick Q: Can you suggest any tips on lighting in max? Or the best light to use for outdoor environments?? Thanks again for your help. Link to comment Share on other sites More sharing options...
Guest nazcaLine Posted March 28, 2006 Share Posted March 28, 2006 if you are new to max you should try these tutorials: http://www.cgarchitect.com/resources/tutorials/smoke3d/default.asp but if you want to use a GI plugin i'd recommend Vray, there is a lot of info and tutorials about this plugin. chek http://www.evermotion.org for video tutorials about vray, they're free (i couldn't see them though, i think i don't have the codecs or something) Link to comment Share on other sites More sharing options...
vadhor Posted March 29, 2006 Share Posted March 29, 2006 I tried doing it with photoshop, but it just doesnt look right. Brett, I'm try give some tip to You: when you render your image in max save it with alpha-chanell (e.g. in tiff or tga) and then in photoshop select your rendering by alpha-channel, copy selection and paste it to original background. So you can obtain more tuning options in photoshop, and your image will more reallistic Here is example of this: Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now