briantone Posted March 31, 2006 Share Posted March 31, 2006 Hi guys, I'm trying to throw together a demo of about three or four pictures to show my skills in max--This is one of them. I'm putting this together, hoping to get a summer position where I can learn more in a business setting. I feel fairly confident in modeling, but light and texture are the things I'm trying to work on. Let me know what you would do to help this image along. Please, only suggestions that I can act on in 3dsMax/MentalRay... No Vray or other plugins if you don't mind. And really, anything that you think could help it along. I'm very open. Daytime? Lighting scenario? More modeled objects? Thanks! -Brian Link to comment Share on other sites More sharing options...
DennisHolland Posted April 1, 2006 Share Posted April 1, 2006 In this render, your light shine right through the table. A tip to get yourself a nice shiner is: - Put a plain max omni inside your shade, yellowish and turn shadows on - copy that same omni (not instancing) and exclude your lampshade, turn multipl. down to half strength. - Tweak your setting s after a testrendering Regards, Dennis Link to comment Share on other sites More sharing options...
briantone Posted April 1, 2006 Author Share Posted April 1, 2006 Thanks for the tip-- I just ran a test render with a copied omni at half intensity, and it didn't change anything too drastically. The illuminated shelf problem is probably due to the shelf being pulled an inch away from the wall, and rays reflecting off the wall and onto the shelf. Any other tips? -Brian Link to comment Share on other sites More sharing options...
DennisHolland Posted April 1, 2006 Share Posted April 1, 2006 What do you have for lightsource in your first tryout? The illumination on your shelf is not caused by the gap between shelf/wall I'm pretty sure. Skip all your lightsources > put an omni inside your lamp > set multiplier default (yellowish color) and copy that omni, but this time exclude the shade in the modify rollout of that very omni (should work on both MR area omni's and plain max ones) and set intensity to 0,5. Can't post a test for this technique since I'm too busy but that should give a cool lighted room > coming from the lamp so that is pretty accurate. good luck. If you can not work things out just let me know... Regards, Dennis Link to comment Share on other sites More sharing options...
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