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Mental Ray Interior Architectural Rendering


sardesign
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c + c please, but... the things I need to fix are as follows:

 

1. mattress texture (and modelling). anyone know of a good way to model shag?

2. window frame texture. wrong texture (i thought it was white paint)

3. more sampling. this was a preview render i did in 5 minutes

4. less glare for the shine on the floor from the sunlight

5. add a glare lume effect for the window opening

 

i really need help with texturing if anyone has tutorials or can lead me in the right direction. i have been testing stuff out for way too long. are there any good tutorial packages that are worth the $$? i don't want to shell out hard earned cash for tutorials that won't teach me anything useful :)

 

thanks in advance.

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