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Vray Materials to Standard max mat


Sketchrender
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V-RayMtl Converter 3 - the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Scanline (Standard), Raytrace, Autodesk Material, Architectural, mrArch&Design, Physical Material, Corona, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials to Standard materials (which is very useful for game developers, 3d modelers, etc). Since version 3.998, the ability to batch conversion of materials in multiple *.max files has become available. Also, from version 3.9992 added the ability to automatically configure ACEScg workflow in V-Ray.

https://maxtools.3dzver.ru/vmc

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