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Mental Ray Interior Rendering - Part 2


sardesign
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Looks nice.

1. Light, maybe put some dark rings inside the tube so you can see them just a little bit through the transparent cover.

2. Wood, the mapping is just stretched out long ways.

3. Mapping on the shower tile. Make the seam of the tile line up with the corner of the wall.

 

Plus that blast of light on the square reflected in the mirror needs to be worked out. What is that square anyway? Overall you have a nice feel in there.

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