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Did you set an environment in the Max Rendering environment and the Vray GI environment? How did you load the HDR? Whatever environment I use, I usually instance it into a material slot and instance it into Vray and Max environments. A gradient ramp can work well for the sky, or an HDR. Evermotion has a set of free HDRs you can download, some of which are good, and I do some of my own with a digital camera and Photoshop, or if you happen to have Maxwell you could get the new-technology-procedural-sky look by setting up a blank scene with the sky you want and using the Photoshop HDR creating procedure on shots taken in it... actually, that's a good idea, I think I'll do that tomorrow and post files.

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  • 3 weeks later...
Did you set an environment in the Max Rendering environment and the Vray GI environment? How did you load the HDR? Whatever environment I use, I usually instance it into a material slot and instance it into Vray and Max environments. A gradient ramp can work well for the sky, or an HDR. Evermotion has a set of free HDRs you can download, some of which are good, and I do some of my own with a digital camera and Photoshop, or if you happen to have Maxwell you could get the new-technology-procedural-sky look by setting up a blank scene with the sky you want and using the Photoshop HDR creating procedure on shots taken in it... actually, that's a good idea, I think I'll do that tomorrow and post files.

 

Ajllyn,

How do you make HDRI using your digital camera?

I know the latest Photoshop version supports HDRI but how do you make them?

Thanks

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thanks aj, but i hav tried that option. i got a sky.jpg scene, its a bright scene.. but wen i paced it in the environment using vray, it became dark.. do i need to put an omni or other lights?

 

I'm gonna ask this since it happened to me... Do you, by any chance, use a cylinder or a sphere with a texture applied on it for your background?

Set incorrectly, this stops all rays coming from the HDR environment --> black scene.

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I'm gonna ask this since it happened to me... Do you, by any chance, use a cylinder or a sphere with a texture applied on it for your background?

Set incorrectly, this stops all rays coming from the HDR environment --> black scene.

 

it happened to me too, how do you fix it?

exclude it from GI?

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it happened to me too, how do you fix it?

exclude it from GI?

 

Well, until I find a better solution, I don't use a background in max and add it in photoshop instead (which I find better to fine tune anyway).

 

Someone has a better way?

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