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room w.i.p.


anindia
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here is mine m8 ;)

Textures and render loks great but there's some mistakes for my part...

U should put a wood border to break the angle between the ground and the wall (I don't know the english word sorry ^^)..

The light burn the top of the render, try to attenuate the inside lightening to get more of the outside illumination.

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i am posting my new image, with some modifications. i just want to know one thing how can i make the picture enlighted by daylight effect? in this i ve used higher values of primary and secondary bounce.the environment lighting override turned off. so, if i make them small and introduce more values to environment will that slove my purpose? pls. comment

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I think u should try to rerender...

I explain..

I always start modeling, lightening first with my environnement to get the level I want (skydome + direct), then I add my interior lights to get a better control.

Primary and secondary bounces will not help U as much, cause the interior light will receive it too ;)

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