quizzy Posted April 21, 2006 Share Posted April 21, 2006 This script randomizes the material ID's in an editable poly by sub-object element. Just select an editable poly (editable meshes will be converted to editable poly), run the script, assign a Multi/sub material to the object. check my website.... PS I made this script cause I collapsed a shingle roof into one object. Link to comment Share on other sites More sharing options...
martincg Posted April 21, 2006 Share Posted April 21, 2006 hi quizzy, What is advantage opposite to "Material by Element" modifier? btw thanks for sharing your other scripts. Link to comment Share on other sites More sharing options...
quizzy Posted April 22, 2006 Author Share Posted April 22, 2006 uhm.. yes I didn't see that one.. BUT with my script you can begin numbering at 2 or 3 or anything.. Link to comment Share on other sites More sharing options...
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