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Mapping bricks to an arch


John Martin
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Yes it does, but then you got to be carefull and prepare your map before applying it to your object. The loft technique is correct, but only if NOT uv mapped afterwards. Calculate your brick amount and adjust your brick texture in Photoshop before start....

 

Regards. Post your stuff when finished?

Dennis

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When doing soldier courses on an arch i always find it alot

easier and less time consuming to actually model each brick

and mortar joint. They can be modelled in minutes and if

they are repeated over the facade use instances to duplicate

them. That should save you alot of photoshop and mapping time

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I have often assigned the soldier course map to a box created with multiple segments. Add the UV map. Add Bend modifier. You may need to mess around with which veiwport you create the box in and which axis you use the Bend on, but this has worked well for me.

 

hope this helps

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It always amazes me what everyone goes through to not learn Unwrap UVW. This is really a simple 1 minute (maximum) task in unwrap, it's just a different way of thinking about texturing. I really need to get on the ball and write a tutorial for this one of these days....

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while auto-learning maxscript i have made an "arch generator" (just for fun ;))

it uses a torus to make the arch, so it's automatically mapped

 

i'm sorry but the interface is in italian and i have not the time to translate, maybe in the future ;)

 

here's the script:

http://www.treddi.com/upload/philix/MaxScript/GeneratoreArchi004.ms

 

here's a little movie that shows the script in action (techsmith codec):

http://www.treddi.com/upload/philix/VideoTutorials/MaxScript_GeneratoreArco.avi

 

PS

i'm agree with thegball, the best solution is the unwrap UVW ;)

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It always amazes me what everyone goes through to not learn Unwrap UVW. This is really a simple 1 minute (maximum) task in unwrap, it's just a different way of thinking about texturing. I really need to get on the ball and write a tutorial for this one of these days....

 

I would greatly appreciate it if you could write a wee tutorial

on this subject as it is something i always struggle with

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