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360 Degree camera in vray


aligrafix
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hey i want some help. i m using vray with irrmap for primary bounce and lightcache for secondar bounce. i have 60 frames animation.

instead of calculation for irrmap and lightcache, i wana save them first and then reuse them.

my question is:

1. can i save my irrmap and lightcache at frame 1 with 360 degrees vray camera and then use them to get aniamtion rendered?

 

does the vray gives good results. actually i have a slow system

3.0 GHz, 1GB RAm

Matrox Parhelia 128 MB APVe

 

thats why i want the answer before putting it on rendering.

thanks for your replies

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Sure. There is no animation of lights and materials.i am only animating camera and the lenth of animation is 100 frames, i just want to render 1 frame with (360 degree vray) camera and save the IRmap and lightcache. If i use the saved IRmap and Light cache, will it work for me for whole animation. Is it a good shortcut?

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