justintime1 Posted April 28, 2006 Share Posted April 28, 2006 Hi there folks Quick question, can any one recommend the best way to generate an accurate topographical layout of a site form a CAD survey drawing using cinema 4d. In the past if used lofts, extrudes and Bezier’s with varying degrees of success. Would be interested to find how everyone else goes about this . All suggestions greatly appreciated. Matt Link to comment Share on other sites More sharing options...
belushy Posted June 23, 2006 Share Posted June 23, 2006 use Hypernurbs create a nice reduced polymesh of the site with as less points as possible then trow it in a hypernurb and your done needs a little practice use 3dfluff tutorial dvd to get started with hypernurbs cheers belushy Link to comment Share on other sites More sharing options...
Frosty Posted June 23, 2006 Share Posted June 23, 2006 I typically build them in FormZ, however lately I have been using slpines and lofts in C4D. I believe there was a plugin somewhere that would build terrain models from contours....I think. Link to comment Share on other sites More sharing options...
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