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C4D + MWR emitters = black


leoA4D
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I have a simple scene with about 8 emitters set extremely high and with an ISO of 2000 and yet the rendering is black. When I use the plugin environment tab>Physical Sky, I get a pretty normal rendering. It is the emitters that have caused problems. Please check the attached images for mistakes and suggestions. Thanks

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What does it look like if you open the MXS file in Studio?

 

Thanks for the response AJLynn. I feel a little foolish having posted last evening totally exhausted. I finally got v1 dl'd and wanted to try it out. Not a good idea when tired. At about 11:30p, after having posted here, I realized I had used c4d lights as emitters and not polys for the emitters.

 

Sorry about that.

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