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ray trace shadows


Carlocki
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hi

You should enable shadows for your sun light as it would be in reality and I wouldn t use a linear light neither that falloff.

I d rather use an area light the size of your window if u re looking for soft shadows or a distant or spot light for harder ones. I would put some falloff on your ceiling light (area is a good choice I think)

Some of your textures have too much bump (floor and ceiling) IMO.

Hope this helps....

lup.

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Hi Lup

nice to meet you

you gave interesting stuff to try

I im going to do'em soon

now you can see this progress

I need to change some project element too

I'm satisfied of few material

the sofas are orrible

let me know your impression

 

wip18_salariunini.jpg

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That's looking really good. Huge improvement!

The sofas are very reflective-you could take reflection out altogether and just have them slightly specular.

 

Also, if you turn off the shadows on the ceiling light, it'll cut your render times and won't really affect the quality. But put it above the ceiling as they are double sided.

 

I find a Distant Light works best for the sun but an Area Light gives it nice soft shadows (with the expected hit in render times).

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I'd be tempted to widen the view factor on the camera. You could bring it down to 2.4 or so.

Also needs more light. You should probably put an area light under the floor. If you think about it it would be stronger than the ceiling one.

 

I preferred the camera angle three posts ago where you can see more of the dining chairs.

 

Keep at it.

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I'd be tempted to widen the view factor on the camera. You could bring it down to 2.4 or so..

ok i try

Also needs more light. You should probably put an area light under the floor.If you think about it it would be stronger than the ceiling one..

It exist yet i will increase it

 

 

I preferred the camera angle three posts ago where you can see more of the dining chairs.

Keep at it.

they are the sofas taller

but I will set the camera angle again to let the chair more readable

 

 

Still I need a sun light that with its sunbeam draws a clear shadow on the floor

 

 

still many thanks

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Use a Distant Light for the sun, make sure your glass is 80-90% transparent and if you have a polygon mapped with your backdrop image, put it in a layer on its own and turn off its shadow casting ability (options/render/cast shadow).

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