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Translucent Trees


IceAged
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Hi, I have modelled a scene that has a lot of trees in the foreground which makes it very hard to see the building behind. Removing them isn't an option so i've been asked to make the trees semi-transparent, which seems like a good idea.

 

The problem is this - the trees were created using a 2D image on a diffuse map, and an alpha channel image on the opacity map. Reducing the opacity does not help and reducing 'visibility' in properties makes no difference.

 

Using the mental ray renderer and MAX 8. Would rather not have to spend time adding the trees in photoshop as this needs to be finished tomorrow.

 

Has anyone got any suggestions?

:confused:

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if you edit the alpha map so that what is white turns grey.... you're tree will be semi-transparent in the grey areas, and still totally transparent in the black...

 

darker the grey value you use, the more transparent your tree will be.... obviously white is 0 transparency.... so you're going more towards black

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