kwerch Posted May 9, 2006 Share Posted May 9, 2006 Hey - Am starting a kitchen and am trying to figure a way to do a good looking pendant light - I have tried an over elaborate method that doesn't really get me what I want- It's a tube turned to nurbs with a glass material applied to it. I clone this tube and shrink it so it just fits inside the first tube and to this I applied a VRAY light material There is a small Puck at the opening with a white VRAY light material An omni that excludes the tube and clone is set inside the light with the attenuation set to just tickle the walls and ceiling. I think the ceiling is allright but the back wall needs a little less light THere is also a spot shining down with atten. set at the counter. Anyhow- If anyonw has any suggestions or advice or tricks on how to do this, I'd appreciate it- thx. k Link to comment Share on other sites More sharing options...
Joseph Petrino Posted May 9, 2006 Share Posted May 9, 2006 Try IES (photometric) lights. If you go to the light manufacturers web site you can often find the exact IES file. The results are very accurate. Link to comment Share on other sites More sharing options...
ApeiNe Posted May 10, 2006 Share Posted May 10, 2006 Shellac >> VrayMtl/VraylightMtl Just use your lamp material as base material and VraylightMtl as 2nd Some tweak with the shellac mutiplier will do the rest Just another solution Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted May 10, 2006 Share Posted May 10, 2006 another solution.... i made these pendants using vray fog, vraylight, and an IES file. i made the globe and a bulb. i applied a vraylight material to the bulb and increased its intensity multiplier. i then followed the fog/absorption tutrial to create the material for the shell. http://www.richardrosenman.com/project/?cid=85 then i placed an IES file at the base of the globe to light the area below. i may have also added a little glow in photoshop. i can't remember. there is a tell-tale sign of lens flare on this image, so i obviously used a glow somewhere. be careful though, vray fog will greatly increase render time. Link to comment Share on other sites More sharing options...
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