nisus Posted May 12, 2006 Share Posted May 12, 2006 Hi all, Whenever I import a light with raytrace shadows, it changes into shadow mapped after import. Anyone got an idea how i can 'turn this off' / avoid this? rgds, nisus Link to comment Share on other sites More sharing options...
nisus Posted May 16, 2006 Author Share Posted May 16, 2006 No one? nisus ps: honestly, hardly any post I do got some replies... pff! Link to comment Share on other sites More sharing options...
pixelperfectg Posted May 16, 2006 Share Posted May 16, 2006 Import from what? Another .max scene or a .3ds file, etc..? What version of Max? Service packs? Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted May 16, 2006 Share Posted May 16, 2006 Check if they have "use global settings" on. If so, change the global settings to raytraced. Link to comment Share on other sites More sharing options...
nisus Posted May 16, 2006 Author Share Posted May 16, 2006 Hi all, Tnx for the reactions! I import from another m8-file. (Max8 SP2). will check the global settings rgds, nisus Link to comment Share on other sites More sharing options...
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