frank1331 Posted May 15, 2006 Share Posted May 15, 2006 What is the best way to reduce the poly number in a model? Link to comment Share on other sites More sharing options...
nisus Posted May 15, 2006 Share Posted May 15, 2006 be aware of the amount of polygons while you model nisus Link to comment Share on other sites More sharing options...
bigroo Posted May 15, 2006 Share Posted May 15, 2006 Try Modifiers menu > Mesh Editing > MultiRes. Link to comment Share on other sites More sharing options...
bigroo Posted May 15, 2006 Share Posted May 15, 2006 be aware of the amount of polygons while you model nisus Oh yeah,that one first of all Link to comment Share on other sites More sharing options...
notamondayfan Posted May 15, 2006 Share Posted May 15, 2006 make sure u weld any unneeded verts, and u can always delete unseen faces, or back facing faces. Link to comment Share on other sites More sharing options...
Msamir Posted May 15, 2006 Share Posted May 15, 2006 Somehow a long process but very effective. http://www.cgarchitect.com/vb/11682-poly-reduction-tut.html Link to comment Share on other sites More sharing options...
CosmicKitten Posted May 16, 2006 Share Posted May 16, 2006 Does anyone use Polygon Cruncher plugin? I haven't try it myself, but a friend of mine use this plugin and told me that it is very effective. It reduces the number of polygons without changing the object's appearance, textures,etc. For further information http://www.mootools.com/plugins/us/polygoncruncher/index.asp Cheers CosmicKitten Link to comment Share on other sites More sharing options...
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