Jump to content

Max takes longer and longer to load scenes


tommyjj
 Share

Recommended Posts

I've been using max 7 since it came out, with relatively few problems. Just recently though, it has been taking longer and longer to load scenes, to the point that now they don't load at all. The one that it's stuck on now is only 40,000 polygons.

 

I use a dual xeon 3.2ghz HP xw6200 Workstation with 2gb memory and an an half-full 80gb hard drive. I use Vray for my rendering.

 

A scene has actually just loaded after waiting 11 minutes for it!!

 

It's starting to mess with my work and i'm worried a reinstall might be in order. I've checked for visuses and disk error/fragmentation and everything seems fine.

 

any ideas appreciated

Link to comment
Share on other sites

The scene is 38.2mb and about 80,000 polys (although i've added 40k polys since i last loaded it) all the files are on my local drive.

 

I've got 40gb free on my hard disk and Norton and AdAware cant detect anything nasty.

 

thanks for the help guys...

Link to comment
Share on other sites

Select File > Merge and merge in all elements of your problematic scene

 

Go to the file menu > XRef Objects > Close

 

Go to the file menu > XRef Scene > Close

 

Now type: "gc()" into the white pane of the MAXScript Mini Listener (single white text field at the bottom left) and select "Enter". This will invoke the garbage collector (be aware that this function also empties the undo/redo buffer)

 

Save the file

Link to comment
Share on other sites

Select File > Merge and merge in all elements of your problematic scene

Go to the file menu > XRef Objects > Close

Go to the file menu > XRef Scene > Close

Now type: "gc()" into the white pane of the MAXScript Mini Listener (single white text field at the bottom left) and select "Enter". This will invoke the garbage collector (be aware that this function also empties the undo/redo buffer)

Save the file

exactly , try this command also : freescenebitmaps()

Link to comment
Share on other sites

I would guess you have problems that can be fixed without at least reinstalling Max if not reformating the harddrive.

 

I doubt this is the reason if it just started happening, but remember that when objects aren't collapsed to bare meshes or polys, not only is the information for all the modifiers, compound objects, etc stored with the objects, the calculations are often repeated during the load process. For example if you perform a boolean operation on an object, and that operation takes 30 seconds (because of complexity), the next time you load that file it will take about 30 seconds longer to load...unless you collapse the boolean into a mesh or poly.

Link to comment
Share on other sites

I think that is realy problem to realize that sort of problem- Ya Verma is right could be this will help you, but there have few basic things- like cloning & added modifiers you have to take care about them.

Pls let us know how you manage that.

 

Tanni

Link to comment
Share on other sites

"Freescenebitmaps()" is a maxscript command

 

To use it, type the text in between the brackects (without the brackets) in the open white field ate the bottom left of your max interface (underneath the pink maxscript field) and press enter.

 

That's it.

 

rgds,

 

nisus

Link to comment
Share on other sites

Thanks for the ideas guys... They don't seem to have made any difference though.

 

I've noticed that whilst i'm working my computer will freeze with the eggtimer symbol and 'saving' will appear in the dialogue box at the bottom. I haven't enabled autosave (i didnt even think max could do it) so i cant work out what it is. I've also noticed that merging models into my scenes takes much, much longer than it used to...

Link to comment
Share on other sites

I want to know why/when i will use that "freescenebitmaps()"

command

hi tanni , all of my scene always use hires bitmap and some of them are tif file so i always do it before render .

Another ways , i always copy bitmap from network to my PC before render (if render on single PC) and collapse all modifiers too !

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...