Jump to content

Stupid newbie question


Scarlett
 Share

Recommended Posts

I'm not where to post this because it might be a hardware issue, or it could be a technique thing or something else altogether.

 

 

I've been fiddling around with various modeling apps for a while now and have found that the easiest way for me to work is to construct the walls, windows, and doors in Revit because it's so intuitive until it comes to custom objects, then put it in ACAD2k7 to create furniture and fixtures and finally into 3ds max to apply materials and adjust the camera angle and add lights. (Why isn't there just one program that merges the best of all worlds?)

 

 

Problem is that once I get this into max, my computer is choking when I have to zoom in, pan around and orbit. When I add lights it practically comes to a standstill. The model I'm working with now seems fairly small and simple to me; about 500 s.f., mostly walls, some cabinetry and 3 pieces of furniture. The file properties tells me it has 90 objects and almost 336,000 faces. It doesn't list any polygons anywhere that I can see.

 

 

Specs on my rig are: AMD Athlon 64 X2 4400+, GeForce 7800 GTX and 2 gigs of RAM. Is this a hardware inadequacy problem, bad modeling techniques or just the nature of the beast?

Link to comment
Share on other sites

Your hardware is not at all inadequate. You probably need to adjust some settings. Go to the preferences for Viewport and see if you're in Software, OpenGL or DirectX mode. Software is very slow, DirectX is very fast, and with that card OpenGL is probably fast, not as fast as DirectX, maybe better quality.

Link to comment
Share on other sites

Where should I be looking for this Viewport Preferences? Let's just chalk it up to being late on a Monday night, but I'm not seeing this option on the max pull-downs or Nvidia tabs.

Still, I'd be willing to bet I'm running it on OpenGL as I seem to remember everything wanted to default to that on install. At the time it seemed like the path of least resistance.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...