Ealiom Posted May 24, 2006 Share Posted May 24, 2006 I am looking to create a material that will give an object a sort of brushed/worn effect around the edges. Basically the flat surfaces would show the full metal finish, yet the corners and edges would give a sort of polished effect. Creating for instance a stronger highlight and different colour. Is this possible with a procedural texture??? I do not know where to begin on this one. Can anyone point me in the right direction. Link to comment Share on other sites More sharing options...
Gus_Rayvus Posted May 24, 2006 Share Posted May 24, 2006 Use vertex paint as a mask in a blend material between your polished and worn materials Link to comment Share on other sites More sharing options...
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