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Metal Texturing & Worn/Polished edges


Ealiom
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I am looking to create a material that will give an object a sort of brushed/worn effect around the edges.

Basically the flat surfaces would show the full metal finish, yet the corners and edges would give a sort of polished effect. Creating for instance a stronger highlight and different colour.

 

Is this possible with a procedural texture???

 

I do not know where to begin on this one. Can anyone point me in the right direction.

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