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Anti-aliasing for sharp material looking


mibs_studio
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Hi everybody, hope masters here can help me for this. I`m having this situation that i can`t get the very sharp clean looking material. Mostly my rendering will be look like this. The material will bluring when its getting far from camera. Is my A-A setting is wrong? I also visit this site :

 

http://www.spot3d.com/vray/help/VRayHelp150beta/examples_image_sampler.htm

 

 

blurtextured16mj.jpg

 

setting7ic.jpg

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have you tried to set "filter map" to "none" in the material editor?

 

it takes longer to render, but the result should be better!

 

other than that i have no idea either and i am also fighting with this.

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have you tried to set "filter map" to "none" in the material editor?

 

it takes longer to render, but the result should be better!

 

other than that i have no idea either and i am also fighting with this.

 

Is it? i`ll give a try, Hope this work:D

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out of curiousity what is the blur factory set to on your texture map? you don't have it cranked up do you?

 

 

Yeah! you`re right... how could i didn`t notice that before... this is happen only for this WIP scene.... my brain only obses about the AA witout thinkabout the basic huh! hahahaha... thanks again...:D

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