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rendering problem using Vray


tanni
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I was working with a animation project, where i want to use GI rendering, but I am facing a problem, that there have some un wnted light in my scne, any body can tell how can i solve that problem. There have no gap in betwen window and wall but and wall to wall- but it seems light come from a gap.

Tanni

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Probably not what you want to hear but best to Remodel it, in these situations I find.

Phil

 

Thanks all for your Cooperation. The model was draw in autocad 2000. so I am going to remodel it, & one of my team member also agree with that.

 

Tanni

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I have gone through the Christropher Nich's DVDs. In his DVD, he was mentioning the same problem like light leekage. He simply baked those textures, "Renhder to texture" then painted on them in photoshop to get rid of that. You have to bake them. Sometimes i also get this problem but this is the way i get rid of this.

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I have gone through the Christropher Nich's DVDs. In his DVD, he was mentioning the same problem like light leekage. He simply baked those textures, "Renhder to texture" then painted on them in photoshop to get rid of that. You have to bake them. Sometimes i also get this problem but this is the way i get rid of this.

But till yet, i didnt get solution of my 1 problem.

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