Trevor Tizard Posted May 30, 2006 Share Posted May 30, 2006 Hi, As I currently find myself having to uncheck the real world mapping box every time I apply a UVW mapping modifier to geometry (and trying to remember to turn of the same box when creating geometry), I was wondering if anyone knew how to turn this feature off globally. Preferably so as this is disabled when I start Viz. Thanks Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted May 30, 2006 Share Posted May 30, 2006 In Max (sould be the same in Viz) you can go to Preferences and simply uncheck "Use Real-World Coordinates" under General. Link to comment Share on other sites More sharing options...
JamesTaylor Posted May 30, 2006 Share Posted May 30, 2006 Yeap, is the same in viz Link to comment Share on other sites More sharing options...
Trevor Tizard Posted May 30, 2006 Author Share Posted May 30, 2006 Thanks to you both...............don't know how I managed to miss that one! Having a bit of a blonde day!! Link to comment Share on other sites More sharing options...
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