mahorela Posted June 9, 2006 Share Posted June 9, 2006 Hi everyone I'm a huge fan of lighting scenes. I think it is awesome fun and it is my favourite stage of archviz or any cg work. My question for all those more learned than me is what defines a lighting artist. What kinds of skills are involved that are above and beyond the skills all of us employ on a regular basis. Additionally what resources can I find, buy or look at to become a lighting artist. At some stage I think all cg artists need to specialize to some degree and I very much like the idea of getting into specialized lighting. thanks all Link to comment Share on other sites More sharing options...
Brian Smith Posted June 9, 2006 Share Posted June 9, 2006 I'm curious to hear some reviews of this one. It's probably your best bet. http://www.peachpit.com/title/0321316312 Link to comment Share on other sites More sharing options...
antonio_frias Posted June 9, 2006 Share Posted June 9, 2006 Is Digital Lighting and Rendering based on a specific program like Max or Maya? Link to comment Share on other sites More sharing options...
Brian Smith Posted June 9, 2006 Share Posted June 9, 2006 I have no idea...I highly doubt it though. Most of these types of books have screen shots of both and talk a bit about them both but I'm sure this one is more on theory and technique. Link to comment Share on other sites More sharing options...
ktm07 Posted June 12, 2006 Share Posted June 12, 2006 I have the first edition of this book and like it very much! It is not product specific and is well balanced between the technique and theory. Tom Link to comment Share on other sites More sharing options...
alekzab Posted June 12, 2006 Share Posted June 12, 2006 dude, lighting is a nightmare! lol, but yeah its alot of fun and gives you some satisfaction since the lighter controls the visual aesthetic in some form. i suggest you look at lighting and rendering from the gnomon workshop dvd series. the guy in the dvd lays it down. it shows how lighting affects your rendertime and how overcome those bumps in the road. its tight. get it. nuff said. Link to comment Share on other sites More sharing options...
mahorela Posted June 13, 2006 Author Share Posted June 13, 2006 yea I have gone through the gnomon stuff, great tuts. I'm certainly no newbie to lighting scenes (in vray or otherwise) but I thought that the guys who light for feature cg films etc must be writing code or doing something fundamentally different to what we do everyday, I guess that Cristopher Nicholls won't reply unless I post this in the vray forum. Oh well I will get this book and keep knocking on doors for more input. thanks all for your helpful comments Link to comment Share on other sites More sharing options...
3dmaniac666 Posted June 13, 2006 Share Posted June 13, 2006 I was chicking out the gnome website you guys were talking about. Do you need vray to do the tutorials? I dont have the money to buy the program... so if you do then I'm not going to waste money on the dvd's. Thanks Link to comment Share on other sites More sharing options...
alekzab Posted June 14, 2006 Share Posted June 14, 2006 yeah you need vray to go through his video tutorial. im sure you can follow him pretty close with the free version of vray. Link to comment Share on other sites More sharing options...
ludens Posted June 16, 2006 Share Posted June 16, 2006 Well mahorela, nice render you got there. I don't know if I have learned more than you, but I guess the first thing you need for becoming a lighting artist is to understand the behaviour of light in reality. I also think one should be able or two things. One is being able to simulate realworld lighting and the other one is to be able to control it when willing to do some nice artistic work, which gives a damn about being true to reality, or trying to. Link to comment Share on other sites More sharing options...
Justin Hunt Posted June 29, 2006 Share Posted June 29, 2006 I would suggest that before you get program specific learn the principals of lighting a scene to set mood, what colour does to influence the viewer and of cause the nature of light and how it interacts with the environment. There is a thread on CGTalk that sets lighting challenges and is run by Jerry Birn who is a lighting artist at Pixar . Its very informal and you work at your own pace. Join a challenge at any time. Good thing is that its not program specific. You choose what you want to focus on. http://forums.cgsociety.org/forumdisplay.php?f=185 JHV Link to comment Share on other sites More sharing options...
jvlive Posted June 29, 2006 Share Posted June 29, 2006 yup. that lighting challenge at cgtalk is pretty interesting. And its moderator, Mr. Birn, is the author of the book mentioned above. Link to comment Share on other sites More sharing options...
mahorela Posted June 29, 2006 Author Share Posted June 29, 2006 awesome, thanks Justin thats a great idea, who do you work for in Brisbane? Wouldn't mind checking out the website. Link to comment Share on other sites More sharing options...
Justin Hunt Posted June 29, 2006 Share Posted June 29, 2006 9-5 I work for The Buchan Group www.buchan.com.au and after that I run my own viz company "Justin Hunt Visualization". As yet I dont have a website but if you search my name you can see some of the stuff I have posted here and this is my CGtalk portfolio http://hoppergrass.cgsociety.org/gallery/ which has more of my digital paintings JHV Link to comment Share on other sites More sharing options...
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