volkane Posted June 10, 2006 Share Posted June 10, 2006 Hello everybody, I'd like to learn how to model zaha hadid's house design. How can I do that , Which modifiers or modelling technique should be used? Thanx in advanced. I want to improve myself in these modelling way.Here I post some of mine. I used bend-stretch-twist modifiers, what else should I use? The first 2 images are the ones I created, The third one is ZAha's Link to comment Share on other sites More sharing options...
AJLynn Posted June 10, 2006 Share Posted June 10, 2006 That's an interesting way of doing it. I don't know specifically what they're using in Zaha's office, but I can tell you that stuff like this is usually done in NURBs modeling - you could do it in Max, but Rhino and Maya have better tool sets and those are what of these most people are using, in addition to Catia or Microstation for their CAD work. In Max I could see doing it in NURBS or polymodeling. Link to comment Share on other sites More sharing options...
volkane Posted June 10, 2006 Author Share Posted June 10, 2006 Can you explain poly modeling? I mean is there tuto for that? Link to comment Share on other sites More sharing options...
kippu Posted June 10, 2006 Share Posted June 10, 2006 pick up RHINO .... you wont regret it Link to comment Share on other sites More sharing options...
volkane Posted June 10, 2006 Author Share Posted June 10, 2006 In 3ds max ,e few minutes ago I tried nurbs, it's easy with it Link to comment Share on other sites More sharing options...
kognyc Posted June 10, 2006 Share Posted June 10, 2006 The NURBS tools in 3ds max aren't very good - I'm being nice. Use Rhino and import it into max to render it. Complex curvature is difficult and time consuming in Max, whereas it's quick and easy in Rhino. Some people really like Maya, but it's very expensive. KG Link to comment Share on other sites More sharing options...
volkane Posted June 10, 2006 Author Share Posted June 10, 2006 Ok thanx guys, so you say that for modelling, it is the best to use rhino or maya? right? But to render 3ds max? Link to comment Share on other sites More sharing options...
volkane Posted June 10, 2006 Author Share Posted June 10, 2006 Right now I'm cheching the websites, Look what I saw in Rhino' site, look down to the picture, This is what I'm looking for, That kind of modelling!!! Link to comment Share on other sites More sharing options...
volkane Posted June 10, 2006 Author Share Posted June 10, 2006 Is there any tutorial for that in 3ds max? Link to comment Share on other sites More sharing options...
AJLynn Posted June 10, 2006 Share Posted June 10, 2006 There are tons of tutorials, some with Max and a lot on the Web, plus DVDs you can buy - do a bit of Google searching. Everybody who's posted so far is right - sub-D and patches would be good, and Rhino is great for this kind of thing, though I don't think you should have to resort to buying and learning more software unless you really want to. Link to comment Share on other sites More sharing options...
Jeff Mottle Posted June 11, 2006 Share Posted June 11, 2006 I bid on a visualization job for a project at her office and the piece of the model they sent was done in Rhino. I would expect a lot if not all of their more complex modeling jobs are done in Rhino. Link to comment Share on other sites More sharing options...
anvaraziz Posted June 11, 2006 Share Posted June 11, 2006 u can do all these stuffs with poly modeling, first u need to understand the meshflow,,, u can start from low polys , get a basic shape , continue with detail,,, add more crease where the mesh needed,, then give final smooth,,, about Rhino.. its a Nurbs based modeling tool,, and sure it heavy as rock which comes with millions of polys when u bring it to max for rendering,,,, Link to comment Share on other sites More sharing options...
volkane Posted June 11, 2006 Author Share Posted June 11, 2006 Ok Guys, thanx for all that, I downloaded and tried rhino a little bit, But as you know I have to spend time to learn rhino...So I guess it's the best for me to keep using 3ds max. I just wonder (as you will see inthe following picture) how can I make those edges? I circled it with red... Link to comment Share on other sites More sharing options...
mbr Posted June 11, 2006 Share Posted June 11, 2006 Rhino is the tool of choice for complex curves in archtiecture (short of Catia). It is highly accurate and can export drawings that can be used in construction drawings. maya and max are extremely difficult to achieve this level of accuracy. If you just want to make pretty images, Max/Maya are fine (and I am not saying you can't use the drawings for CDs, it's just not nearly as precise as Rhino). FYi, Maya is much cheaper than max for the basic model ($2000, if I recall correctly). Link to comment Share on other sites More sharing options...
Koper Posted June 12, 2006 Share Posted June 12, 2006 Ok Guys, thanx for all that, I downloaded and tried rhino a little bit, But as you know I have to spend time to learn rhino...So I guess it's the best for me to keep using 3ds max. I just wonder (as you will see inthe following picture) how can I make those edges? I circled it with red... 3Ds max is totally capable to do such modeling, it just depends on how much you r willing to push up your polycount. To get that curvature i would use the turbosmooth modifier, but the polycount shoots through the roof. Here is a very fast render i made after reading this thread, took me 10min and the polycount is at 8177, you could increase the turbosmooth to have it even smoother but then the count reaches 37000 Link to comment Share on other sites More sharing options...
DennisHolland Posted June 12, 2006 Share Posted June 12, 2006 Cool, south Africa. It's true, polymodeling can be big fun if you know your shapes and Max is damn capable if you know how to sculp, how to get your stuff in shape. Vriendelijke groet, Dennis Link to comment Share on other sites More sharing options...
soulctrla Posted June 12, 2006 Share Posted June 12, 2006 http://www.moka-studio.com/ zaha hadid probably doesnt model anything her self - but her minions and the people above do. Check out moka - they do stuff for hadid. NURBS IS THE WAY FOR THIS STUFF BUT MAX NURBS ARE RUBBISH GET RHINO - THATS HOW MARK BURY DID THE NAVE AT THE SAGRADA FAMILIA IN BARCELONA Link to comment Share on other sites More sharing options...
Verma Posted June 12, 2006 Share Posted June 12, 2006 3ds Max comes with tutorials on most of the topics. Try them first and you can also google for specific tutorials. Link to comment Share on other sites More sharing options...
volkane Posted June 12, 2006 Author Share Posted June 12, 2006 Thanks a lot guys and gals Link to comment Share on other sites More sharing options...
moka Posted May 5, 2009 Share Posted May 5, 2009 (edited) I just saw a link to our website on this thread, so I thought I would add a few words from my perspective. We do quite a bit of CGI of complex projects (including for ZHA). In most cases the models are provided by the client since -a. a lot of the design is done in 3d and -b. it would be too time-consuming to try to recreate such a models for us (as CG studio). So we do the CGI; not the models. Most models we work from are provided in .3dm format (Rhino) Jean-Pierre. moka-studio Edited May 5, 2009 by moka Link to comment Share on other sites More sharing options...
amer abidi Posted May 5, 2009 Share Posted May 5, 2009 Good to know, thanks. Moka, I tried vieweing your website, but cant get to any gallery section... have you got one, or is your site strictly for client's access? Link to comment Share on other sites More sharing options...
moka Posted May 5, 2009 Share Posted May 5, 2009 Hi Amer, yes it is only for client access at the moment. We have been planing to add a gallery section, but there isn't one now. Link to comment Share on other sites More sharing options...
bpositive Posted January 9, 2010 Share Posted January 9, 2010 (edited) Hi Take a look at the Autodesk site and search for Zaha Hadid. (I cannot post link due to to few posts, antispam...!) There is an interesting video about the tools and techniques used by her studio. - Of course with focus on Autodesk' products , Edited January 9, 2010 by bpositive Link to comment Share on other sites More sharing options...
Oleksandr Kramer Posted January 9, 2010 Share Posted January 9, 2010 I think for this it is convenient to use Rhino. This is modeled with the Edit Poly in 3ds max (See image below) Link to comment Share on other sites More sharing options...
kenpimentel Posted January 10, 2010 Share Posted January 10, 2010 Check out David Fano's site/work. He's expert at using multiple tools. He shows you how to do "Zahao-like" forms with 3ds Max and other tools. http://designreform.net/ Link to comment Share on other sites More sharing options...
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