Tom Tom Posted June 11, 2006 Share Posted June 11, 2006 Modeled in a mix of rhino autocad and max. Rendered in Vray. C&C welcome Link to comment Share on other sites More sharing options...
IHAB Posted June 12, 2006 Share Posted June 12, 2006 camera3 is too confusing !! If I were your clint I would tell you "the building is inclined ,its gonna fall down just before its finished!! " Link to comment Share on other sites More sharing options...
blade911 Posted June 12, 2006 Share Posted June 12, 2006 btw camera3 is a wonderful angle to me!! nice work tom.. the interior is neat.. care to share settings n render times? regards Link to comment Share on other sites More sharing options...
Tom Tom Posted June 13, 2006 Author Share Posted June 13, 2006 All renderings done with Irradiance map and light cache exterior 1600 x 1200 rendered in 30 min about 1st bounce 1 2nd bounce .8 skylight is a HDRI Sunlight heavy saturated orange color courtyard 1600 x 1200 rendered in about 45 min 1st bounce 1 2nd bounce 1 skylight 1.8 med sat. Sunlight 1.35 light sat. Interior 1600 x 1200 rendered in about 70 min 1st bounce 1.2 2nd bounce 1 skylight 5 med sat. Sunlight 2 light sat. . Link to comment Share on other sites More sharing options...
BrianKitts Posted June 13, 2006 Share Posted June 13, 2006 view #3 all your "hedges" need a mesh smooth modifier applied to them to close up the corners on your displacment mapping. Your greenery is gapping at the edges..... Link to comment Share on other sites More sharing options...
Tom Tom Posted June 20, 2006 Author Share Posted June 20, 2006 The mesh smooth worked good thankx. here is the lastest. all most done Link to comment Share on other sites More sharing options...
jafs00 Posted June 21, 2006 Share Posted June 21, 2006 love the work, texturing and composition, the thing that bothers me about the 3rd view is the cartoonish perspective. I don't know if you meant it to be a 3 point perspective, if not, there is an easy way to fix that in max. Select the camera, left click on it and then select the apply camera correction modifier. hope this is of use. good luck Link to comment Share on other sites More sharing options...
Tom Tom Posted June 21, 2006 Author Share Posted June 21, 2006 I dont mind the parallax that much. I don't really notice it so much. I will try without the third perspective. here is another view Link to comment Share on other sites More sharing options...
Wilko Posted July 10, 2006 Share Posted July 10, 2006 Can you give me a run-down of exactly how you made those hedges? Link to comment Share on other sites More sharing options...
kippu Posted July 11, 2006 Share Posted July 11, 2006 hedges i am assuming , chamfer boxes + vray displacement Link to comment Share on other sites More sharing options...
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