mibs_studio Posted June 12, 2006 Share Posted June 12, 2006 Hi everybody.... I got this problem, sometimes when the area are bright some of the furniture will look like floating because of the shadow weekness.... in standard scanline usually increase up shadow multiplier will solve this, how about in vray? I try to low down the darken multiplier to 0.8/0.6 or less but it will effect overall darken area...mmmmm.... thanks in advance Link to comment Share on other sites More sharing options...
kippu Posted June 12, 2006 Share Posted June 12, 2006 decrease the secondary bounces and increase the light multiplier.... please post image and more settings for more tips !! Link to comment Share on other sites More sharing options...
mibs_studio Posted June 12, 2006 Author Share Posted June 12, 2006 yeah i already try it, but the solution i1m geting now is lower the secondary bounce, use less lighting source with reasonable multiplier... so this will make this little bit darker, and then i increase the dark and bright multiplier to 2 or above.... .. may be there is other solution/method.. thanks alot! Link to comment Share on other sites More sharing options...
kippu Posted June 12, 2006 Share Posted June 12, 2006 btw if u uncheck .... transparent shadows in the vray lights ... you can play with shadow density ... i have never tried this ... maybe it helps Link to comment Share on other sites More sharing options...
JamesTaylor Posted June 12, 2006 Share Posted June 12, 2006 isn't that option only available on standard lights being used inconjunction with vray..........rarther than being available on a vray light??? Link to comment Share on other sites More sharing options...
jophus14 Posted July 12, 2006 Share Posted July 12, 2006 I just posted a similar question. Did you find any solution to darkening up your shadows in Vray? Link to comment Share on other sites More sharing options...
mibs_studio Posted July 13, 2006 Author Share Posted July 13, 2006 btw if u uncheck .... transparent shadows in the vray lights ... you can play with shadow density ... i have never tried this ... maybe it helps Try what Kippu suggested... it work actually! Link to comment Share on other sites More sharing options...
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