Jump to content

how to optimize


gdamaso88
 Share

Recommended Posts

I finished a rendering at 2400x1800 with a rendertime of about 2.5 hours. We recently got a new machine in our office ( dual xeon 3.0 ghz w/ 2gigs of RAM). Basically I'm just looking to see if this sounds reasonble for a rendering time for this complexity, and whether or not I'm getting the most of of my new computer. I'm also wondering if anyone has any optimization tips for the rendering. I'm trying to sharpen up on my Vray knowledge.

Link to comment
Share on other sites

Displacement does add to the render times, but I've got to tell you that in the case of this rendering it is adding to the render time for no reason. Your displacement settings or maps need some tweaking because you are not getting that individual blade of grass type look that is worth having heavy render times.

 

Also the default settings for the Irradiance map are high and can be tweaked to still get good renderings but drastically reduce the render times. Try a preset of medium and drop the HSph sub and Interp samp settings to 20 each. Then raise them in increments of 5 or 10 if needed to clean things up.

Link to comment
Share on other sites

I dont have anything to post right now unfortunatly, but I can say that in my experience, given the size of the image you are rendering out, the displacement and blurred reflections you have in your scene etc.... I think the time you stated sounds about right to be honest.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...