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Sections in Max


Sawyer
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I am working on a building and I need a section cut through so you can see int and ext. I have come up with 2 options

 

1. To use Slice mod. This works well but I have 2 issues.

a. Objects have no volume they are only faces so I need to add a cap hole mod which has different problems like capping holes in the wrong spot

b. This lights the interior with exterior lighting. The work around I have is to use vray dome light. The dome light is not giving great shadows however.

 

2. Using camera clipping plane. This is cool and gives me a much better affect (It renders the walls a black because they receive no light and it isolates the interior from the exterior so I don't have to light everything with the dome light) but I dont have the control I need to adjust the angle of the clipping plane. It is parallel to the camera and thats that. Also I need to re-render the forground elements that I need.

 

Is there any other option? I like the view plane because it doesn't really open up the building (and it keeps the interior lighting inside exterior lighting out) but I want more control of the cutting angle.

 

Thanks

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