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Dining C&C please


kwerch
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Looks very good to me! I'm only not sure about the reflections in the wooden floor. Just a little left of the door opening there are 2 light reflections. Where do they come from? and why aren't they beneath the windows? Also the ceiling material, is it made of wood? That caught my attention to.

 

But overall, i Like the lighting! what did you use as sunlight? Direct light? what settings do u use to get the shadow edges a bit blurry then?

 

Keep up the good work!

 

Grtz. Paul

 

Oh, one more thing. You rug seems to be very thick for the material it pretends (judging from the shadows). If it would be that thick it would be more hairy I think. Maybe use some vraydisplacementmod. to fur it up a notch!

 

Oke, while am at it. Your floor seems to be streched too much in the length direction. The length with proportion of the wooden floor is like scale 300% off.

 

Oke, i will stop after this one ;) but there seems to be an overbright material error in the glass in the kitchen ;)

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-thx for input-

 

I believe that those reflections are coming from area lights at windows plus could be bouncing off of wall from the light outside main window- I think those reflections are overpowered by the sphere light-as the sun- that are casting the harder shadows therefore no reflections on that part of floor- i set the vray sphere light size to 1 to blurr the edges a bit= The floor IS stretched and the rug is just a 5/8 inch cube at this point-Like a block of aluminum in the Living Room-thx

 

I realize that the counter chairs need work-I think the seats are a few inches too high to begin with-

 

I agree that it is to clean-Any practical ways to beat it up a bit?

 

Good eyes gents-Gracias-Shukran-Obligado-Danke-and Merci Buckets!

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