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Projecting scatter points onto a surface or terrain


dvmorris
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is there any way to take an editable mesh of individual triangles, for use with the scatter command, and project it onto a terrain object?

 

i need to place a bunch of trees in specific places along a terrain, and i can´t think of any other way to do it than by moving each triangle in the mesh individually to sit just below the level of the terrain. there are about 4000 of them, so that really doesn´t sound like something i want to try. thanks for the help,

dave

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