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WSM's


geardaddy1
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Hi all,

 

I just recieved a huge model from a architectural firm that was created in VIS. I am adding to it to other models and animating a camera path with Max 8. The problem is that all of the objects that I recieved from another firm have a Map Scaler Binding (WSM) on them. What the heck is that is why is it causing so many problems with the objects? It looks like the buildings have ghosted frozen objects all around them. My frame rate sucks, and you cannot change materials on those objects. You cannot covert to edible mesh to get rid of it.....Is there a way to get that off of the objects?

 

 

Please help, Thanks,

dave

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