antonio_frias Posted July 4, 2006 Share Posted July 4, 2006 A couple of weeks ago I read a tutorial ( I don't remember where) where they showed a shortcut for selecting vertices or edges. For exemple, if I selected a polygon, there is a shortcut for automatically selecting the vertices or edges of this polygon. I don't seem to remember what the shorcut is. Can anyone help me out? Link to comment Share on other sites More sharing options...
alikashan Posted July 4, 2006 Share Posted July 4, 2006 1=vertex 2=edge 3=face 4=polygon 5=element may b this helps:cool: Link to comment Share on other sites More sharing options...
antonio_frias Posted July 4, 2006 Author Share Posted July 4, 2006 It's not that! What I would like to do is select a polygon and from this polygon select automatically the the polygons vertices or the it's edges ( convert the polygon/face selection to vertices/edges selection If I do what you are suggesting, I lose my selection and I have to select them one by one Link to comment Share on other sites More sharing options...
antonio_frias Posted July 4, 2006 Author Share Posted July 4, 2006 Finally I found what I was looking for in the 3ds Max Reference Guide: You can convert sub-object selections in three different ways with the use of the CTRL and SHIFT keys: Clicking a sub-object button in the Selection rollout with CTRL held down converts the current selection to the new level, selecting all sub-objects in the new level that touch the previous selection. For example, if you select a vertex, and then CTRL+click the Polygon button, all polygons using that vertex are selected. To convert the selection to only sub-objects all of whose source components are originally selected, hold down both CTRL and SHIFT as you change the level. For example, if you convert a vertex selection to a polygon selection with CTRL+SHIFT+click, the resultant selection includes only those polygons all of whose vertices were originally selected. To convert the selection to only sub-objects that border the selection, hold down SHIFT as you change the level. The selection conversion is inclusive, meaning: When you convert faces, the resulting selection of edges or vertices all belong to selected faces that bordered unselected faces. Only the edges or vertices that bordered unselected faces are selected. When you convert vertices to faces, the resulting selection of faces had all of their vertices selected and bordered unselected faces. When you convert vertices to edges, the resulting selection contains only edges all of whose vertices were previously selected and only edges of faces that did not have all vertices selected; that is, of faces around the border of the vertex selection. When you convert edges to faces, the resulting selection of faces had some but not all of their edges selected, and were next to faces with no edges selected. When you convert edges to vertices, the resulting vertices are on previously selected edges, but only at intersections where not all edges were selected. Link to comment Share on other sites More sharing options...
notamondayfan Posted July 5, 2006 Share Posted July 5, 2006 for selecting all the edges / verticies or what ever i jus use ctrl + A. Link to comment Share on other sites More sharing options...
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