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Water material for a pool.


Dario Arnaez
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Hi everyone! I have a question. I'm doing a 3d view of my backyard. I put a swimming pool but the water look like oil instead clean water. How must I do?

I compare my render with a picture of a magazine and the difference is notorious. Look.

watervray5ab.th.jpg

 

I know that perspective is different. I have a HDRI like environment and two DLights.

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Ok. I was looking for in other forums for a good answer to your question "what shader I'm using". I see that I feel like a newbie 'cause I don't know what mean that word. I'm using 3DMax and Vray. This is the parameters for the water. I put a gradient in the "refract" slot for to do the deep effect.

waterparam19cc.jpg

 

I hope your opinions about this.

 

Also, let to thank you your help. I gave a bright color to the "diffuse" slot and now it look better... but now I looking for something more real... like in the picture.

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Maybe the problem is in your refraction. Try it simple. Just crank it up all white, no maps. Also, turn "cast shadows" off. One thing I do a lot is letting the geometry do all the rippling and waving, instead of using a bump map. Makes the whole effect more believeble, imo.

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Ok friends. I want to thank you for your help. This is the current state of my backyard proyect. I think the better tip was to do the water excluded for shadows. But also I add a personal touch to achieve the light refraction in the floor. Just I apply a bitmap in the face of the swimming pool. Look.

 

perpectivebackyard129zk.th.jpg

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